Gazkhan's other Hott Armies!

Introduction Having numerous 15mm wargames armies in the Ancient, Medieval and Renaissance periods it seemed sensible to organize some of them as to be able to use them as 'Hordes' armies.  The paperwork has been done for some of them but as yet the re-basing for HOTT has not.  These are the ideas. (Artillery only cost 2 AP locally).

Maccabean Jewish
Based on the Jewish Revolt of AD66
1 Hero General (Judas Maccabeas)                  @ 4 AP
1 Behemoth (religious contingent of priests)       @ 4 AP
1 Knight (cavalry of the Army)                          @ 2 AP
1 Rider (cavalry of the Phalanx)                        @ 2 AP
6 Spears (foot of the Phalanx)                           @ 2 AP
Alternatives: Warbands (guerillas) @ 2 AP; Shooters (guerilla slingers and bowmen) @ 2 AP.
Stronghold: Mountain Fortress ( Masada)

Sarmations
Based on the tribes which inhabited the Russian Steppes and which conquered the Crimea.  Greeks can only be used with Knights.  The Rider can only be used with Knights.
1 Hero General (Chorsomanos)                        @ 4 AP
10 Knights (armoured lancers)                          @ 2 AP
Alternatives: Rider (adolescent head-hunting girls) @ 2 AP; Shooters (Alan bowmen) @ 2 AP; Blades (Alan axemen) @ 2 AP; Warbands (wagon guards or Greek javelinmen) @ 2 AP; Spears (Greek spearmen) @ 2 AP.
Stronghold: Wagon larger or Yurt.

Franks
Based on the German tribes who crossed the Danube in 399 AD. The Gallo-Romans are the former Roman garrisons of Gaul which the Franks absorbed into their state.
1 Hero General (Bauto)                                   @ 4 AP
9 Blades (warriors with angon and francisca)    @ 2 AP
1 Shooter (warriors with bow)                          @ 2 AP
Alternatives: Knight (noble cavalry) @ 2 AP; Spears (Gallo-Romans) @ 2 AP; Shooters (with bow or xbow) @ 2 AP.
Stronghold: semi-ruined city.

Ostrogoths
1 x Hero General (Theodoric)                    @ 4 AP
6 x Knights (lance/javelin armed cavalry)    @ 2 AP
4 x Shooters (warriors with bow)               @ 2 AP
Alternatives: Blades (Franks with angon) @ 2 AP.

Later Burgundian
Based on the expansionist armies of Charles the Bold.
1 Hero General (Charles the Bold)                    @ 4 AP
4 Knights (Gendarmes of Household/Ordnance)@ 2 AP
2 Spears (Ordnance pikemen)                           @ 2 AP
2 Shooters (Ordnance handgunners/crossbow)  @ 2 AP
1 Artillery (organ gun)                                        @ 2 AP 
Alternatives: Blades (mounted longbow/2 handed swordsmen) @ 2 AP; Spears (Flemish pikemen) @ 2 AP.

Abyssinian
Based on the armies that the Portuguese sent to help the mythical Prester John.
1 Hero General (Galawedos)                              @ 4 AP
1 Rider (riders armed with javelins)                     @ 2 AP
6 Warbands (warriors with sword and shield)      @ 2 AP
3 Shooters (warriors with bow)                           @ 2 AP 
Alternatives: Knights (armoured lancer) @ 2 AP; Riders @ 2 AP; Shooter (Portuguese arquebusier) @ 2 AP; Artillery (Portuguese gun) @ 2 AP.

Scots Royalist
Based on the armies of the 'Year of the miracles' in the English Civil War.  The Irish are listed as foot but they could well be called shooters.
1 Hero General (Marquis of Montrose)               @ 4 AP
1 Hero (Alistair McCalla/MacDonald)                 @ 4 AP
1 Knight (Gordon horse)                                     @ 2 AP
3 Blades (Irish foot)                                            @ 2 AP
4 Warbands (Scots Highlanders)                         @ 2 AP
Alternatives: Shooters (Kilponts/Highland bowmen) @ 2 AP; Artillery (light gun) @ 2 AP.

Irish Catholic Confederate
Based on the armies that revolted against English Protestant rule.
1 Hero General (Hugh O'Neil)                             @ 4 AP
1 Knight (lance armed pistoleers)                         @ 2 AP
6 Spears (pike armed Irish)                                  @ 2 AP
3 Shot (musket armed Irish)                                 @ 2 AP
Alternatives: Hero (Alistair McCalla/MacDonald)) @ 4 AP;Warbands (Irish Kern and Scots Redshanks) @ 2 AP; Artillery (medium gun) @ 2 AP.

Moghul Indian
Based on the North Indian Armies of the 15-17 centuries.
1 Behemoth General (Akbar)                               @ 4 AP
3 Knights (lance armed Silhidar)                           @ 2 AP
3 Riders (bow or javelin armed levies)                  @ 2 AP
3 Shooters (matchlockmen)                                  @ 2 AP
1 Artillery (bombard)                                            @ 2 AP
Alternatives: Hero General @ 4 AP; Behemoths (elephants) @ 4 AP; Artillery (camel gunners) @ 2 AP; Knights (lance armed Mansubdar) @ 2 AP; Warband (ghazi with sword and shield) @ 2 AP; Hordes (levies with bow, sling, spear, and sword) @ 1 AP.