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Blue Planet is a fascinating near-future hard-sf game with a premise of ecological awareness and biotechnology. This page contains a few original articles:

Longshore Campaign

A Blue Planet campaign, The Longshore Crew, recently ran at the Milton Keynes Role-Playing Club. I have a number of resources for this game here.

The writeups of the campaign are here:

  1. Session 1: a body is found (0730h - 1900h, 013.99)
  2. Session 2: bugs and bodycomps (1900h, 013.99 - 0400, 014.99)
  3. Session 3: poison, beatings, and shootings (0400h - 1000h, 014.99)
  4. Session 4: putting it all together (1000h - 1600h, 014.99)
    This makes reference to what's happening in Keepsake
  5. Session 5: rumble in the jungle (1600h - 1900h, 014.99)
  6. Session 6: flight and fight (1900h, 014.99 - 1000h, 015.99)
  7. Session 7: hotels and Hanover (1000h - 1900h, 015.99)
  8. Session 8: sea, air, and land (1900h - 2800h, 015.99)
  9. Session 9: chasing hither and yon (2800h, 015.99 - 1400h, 016.99)
    This makes reference to what's happening with Hanover

Reference

I also have developed a number of reference documents for the game. These simply repackage information available in the various rulebooks.

Links

There are few Blue Planet websites out there, but their quality more than makes up for a lack of quantity.

Biohazard Games are the original creators of Blue Planet (though Fantasy Flight Games did the publication for BP v2), and their site contains all sorts of useful and interesting snippets. I find it easier to find things by starting from their site map.

The Dark Water site has links to a great number of Blue Planet websites. It's also got archived copies of two great resources, the OceanView periodical and Mike Z's Blue Planet notebook. Unfortunately, it's a frame-driven site, so I can't give direct URLs, but look in the 'Misc.' and 'Links' menu items. OceanView really brings the world to life, and gives that sense that there's a lot more going on than just what your little group is doing. Mike Z's notebook contains all sorts of useful snippets of information and quick-reference tables. SeaHawk also has some larger (PDF) files on Geocities, including the first chapter of the Player's Guide, an excellent introduction to the game and the world.

The Blue Water Circle
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